[Bug 91847] glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 3 05:50:58 PDT 2015


--- Comment #2 from CapsAdmin <eliashogstvedt at gmail.com> ---
I'm having some issues building and installing mesa but I've attached an
apitrace. The text is not supposed to have any black border around it and the
snow should be white. (the text is scaled up 4x and the snow is scaled down so
mip maps are being used)

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