[Bug 91719] [SNB, HSW, BYT] dEQP regressions associated with using NIR for vertex shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 11 16:46:32 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91719
--- Comment #2 from Jason Ekstrand <jason at jlekstrand.net> ---
This bug *should* be fixed by:
http://lists.freedesktop.org/archives/mesa-dev/2015-September/094115.html
On 32-bit systems, you may also need two of Antia's patches:
http://lists.freedesktop.org/archives/mesa-dev/2015-August/091699.html
http://lists.freedesktop.org/archives/mesa-dev/2015-August/092474.html
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150911/7df8055d/attachment.html>
More information about the intel-3d-bugs
mailing list