[Bug 83508] [UBO] Assertion for array of blocks

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 18 21:59:08 PDT 2015


--- Comment #2 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to Samuel Iglesias from comment #1)
> This is going to be fixed by Antía's patch:
> http://lists.freedesktop.org/archives/mesa-dev/2015-March/079102.html
> We are planning to send an updated version of this patch in the coming days.

That will work around the issue for 'shared' and 'std140' but if a shader has a
ubo with a 'packed' layout and is unused in the shader it will still hit this
same problem right?

The problem is the linking code always expects there to be a least one active
use of the ubo array in the shader, I attempted to fix this but it REALLY
expects there to be a use so its not quite as simple as you would expect.

I may give it another go when I have some time as I'm playing around with this
code for AoA support currently.

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