[Bug 91970] [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 23 15:30:08 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91970
--- Comment #7 from Kristian Høgsberg <krh at bitplanet.net> ---
(In reply to Matt Turner from comment #4)
> Created attachment 118317 [details] [review]
> patch
>
> The relevant instructions generated are
>
> mul(8) g124<1>D g6<8,8,1>D g10<8,8,1>UW { align1 1Q
> };
> mul(8) g7<1>D g6<8,8,1>D g10<8,8,1>UW { align1 1Q
We're missing a .1 subreg offset on one of these.
> };
> ...
> add(8) g124.1<2>UW g124.1<16,8,2>UW g7<16,8,2>UW { align1 1Q
> };
>
> I could imagine that the D * UW multiplies don't work as expected (maybe we
> should do D * W for signed multiplication?). Attached is a patch that gives
> that a try.
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