[Bug 92095] [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 23 16:18:56 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92095
Mark Janes <mark.a.janes at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kenneth at whitecape.org,
| |mark.a.janes at intel.com
Assignee|idr at freedesktop.org |chrisf at ijw.co.nz
--- Comment #1 from Mark Janes <mark.a.janes at intel.com> ---
Standard Output from the test:
/tmp/build_root/m64/lib/piglit/bin/glslparsertest
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
pass 1.40 GL_ARB_shader_atomic_counters
piglit: debug: Requested an OpenGL 3.1 Forward-Compatible Core Context, and
received a matching 3.3 context
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.40
* require_extensions: GL_ARB_shader_atomic_counters
* [end config]
*
* Check that the builtin constants defined by the extension
* are present.
*/
#version 140
#extension GL_ARB_shader_atomic_counters: require
out ivec4 fcolor;
void main()
{
fcolor.x = gl_MaxVertexAtomicCounters +
gl_MaxTessControlAtomicCounters +
gl_MaxTessEvaluationAtomicCounters +
gl_MaxGeometryAtomicCounters +
gl_MaxFragmentAtomicCounters +
gl_MaxCombinedAtomicCounters +
gl_MaxAtomicCounterBindings;
}
Standard Error
Failed to compile fragment shader
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag:
0:18(2): error: `gl_MaxTessControlAtomicCounters' undeclared
0:17(13): error: operands to arithmetic operators must be numeric
0:19(2): error: `gl_MaxTessEvaluationAtomicCounters' undeclared
0:17(13): error: operands to arithmetic operators must be numeric
0:17(13): error: operands to arithmetic operators must be numeric
0:17(13): error: operands to arithmetic operators must be numeric
0:17(13): error: operands to arithmetic operators must be numeric
0:17(13): error: operands to arithmetic operators must be numeric
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