[Bug 92095] [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 23 18:02:07 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92095

--- Comment #2 from Matt Turner <mattst88 at gmail.com> ---
Looking at the shader_test, I would have expected it was wrong to assume that
gl_MaxTessControlAtomicCounters and gl_MaxTessEvaluationAtomicCounters exist
without ARB_tessellation_shader being enabled, but the
GL_ARB_shader_atomic_counters says no such thing.

I'll send a patch to get discussion started.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150924/6b0ccaeb/attachment.html>


More information about the intel-3d-bugs mailing list