[Bug 91951] [radeonsi] Arma 3 crashes: Too many fragment shader texture samplers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 9 11:07:47 UTC 2016


--- Comment #10 from Stepan Bakshaev <step2back+freedesktop at gmail.com> ---
Arma 3: version 1.54
OpenGL renderer string: Gallium 0.4 on AMD CAPE VERDE (DRM 2.43.0, LLVM 3.8.0)
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.3.0-devel
(git-4420f18 2016-04-08 wily-oibaf-ppa)

Shadows is set to "standart". There is no crash and shadows are on there

I report "bug is fixed". Thank you.

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