[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 24 07:28:51 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95085

--- Comment #5 from Leonid Maksymchuk <leonmaxx at gmail.com> ---
Created attachment 123194
  --> https://bugs.freedesktop.org/attachment.cgi?id=123194&action=edit
apitrace_no_pow

Added apitrace without pow().

(Sorry that I forgot about alpha correction using pow().)

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