[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Apr 24 07:28:51 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95085
--- Comment #5 from Leonid Maksymchuk <leonmaxx at gmail.com> ---
Created attachment 123194
--> https://bugs.freedesktop.org/attachment.cgi?id=123194&action=edit
apitrace_no_pow
Added apitrace without pow().
(Sorry that I forgot about alpha correction using pow().)
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160424/db62bf67/attachment.html>
More information about the intel-3d-bugs
mailing list