[Bug 97232] Line rendering broken in Dolphin when using gl_ClipDistance

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 11 15:06:32 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97232

--- Comment #10 from Jules Blok <jules.blok at gmail.com> ---
I wasn't sure whether I had to pass through the clipping distance, the spec
wasn't very clear on that. I've changed the shader according to your patch to
conform to that.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160811/71c4b629/attachment.html>


More information about the intel-3d-bugs mailing list