[Bug 97540] [BYT, HSW] deqp-gles31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 30 00:42:00 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97540
Bug ID: 97540
Summary: [BYT, HSW]
deqp-gles31.functional.separate_shader.validation.io_b
locks.match_different_member_struct_names
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: imirkin at alum.mit.edu
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
regressed by mesa 4ec1c2bb7f4ed4238ce80e25f93dd1120201aaec
mesa: remove OES_shader_io_blocks enable
This extension should just be available whenever ES 3.1 is available.
With the new extension verification infrastructure, it will only be
enable-able on a #version 310 es shader, rendering the original reason
for having a separate enable moot.
deqp-gles31
--deqp-case=dEQP-GLES31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names
--deqp-log-images=disable --deqp-gl-config-name=rgba8888d24s8
--deqp-surface-width=400 --deqp-surface-height=300 --deqp-visibility=hidden
dEQP Core git-2941552f8fb43d1612b601979d27131bb51e4f09 (0x2941552f) starting..
target implementation = 'X11 GLX'
Test case
'dEQP-GLES31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names'..
Vertex shader compile time = 3.151000 ms
Link time = 0.580000 ms
Fragment shader compile time = 0.317000 ms
Link time = 0.639000 ms
Test case duration in microseconds = 8299 us
Fail (draw: glGetError() returned GL_INVALID_OPERATION at
glsShaderLibraryCase.cpp:1025)
DONE!
Test run totals:
Passed: 0/1 (0.0%)
Failed: 1/1 (100.0%)
Not supported: 0/1 (0.0%)
Warnings: 0/1 (0.0%)
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