[Bug 97540] [BYT, HSW] deqp-gles31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 30 00:42:00 UTC 2016


            Bug ID: 97540
           Summary: [BYT, HSW]
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: imirkin at alum.mit.edu
          Reporter: mark.a.janes at intel.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

regressed by mesa 4ec1c2bb7f4ed4238ce80e25f93dd1120201aaec

mesa: remove OES_shader_io_blocks enable

This extension should just be available whenever ES 3.1 is available.
With the new extension verification infrastructure, it will only be
enable-able on a #version 310 es shader, rendering the original reason
for having a separate enable moot.

--deqp-log-images=disable --deqp-gl-config-name=rgba8888d24s8
--deqp-surface-width=400 --deqp-surface-height=300 --deqp-visibility=hidden
dEQP Core git-2941552f8fb43d1612b601979d27131bb51e4f09 (0x2941552f) starting..
  target implementation = 'X11 GLX'

Test case
Vertex shader compile time = 3.151000 ms
Link time = 0.580000 ms
Fragment shader compile time = 0.317000 ms
Link time = 0.639000 ms
Test case duration in microseconds = 8299 us
  Fail (draw: glGetError() returned GL_INVALID_OPERATION at


Test run totals:
  Passed:        0/1 (0.0%)
  Failed:        1/1 (100.0%)
  Not supported: 0/1 (0.0%)
  Warnings:      0/1 (0.0%)

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