[Bug 96965] stuck on render ring; GPU HANG: ecode 9:0:0x86dffffd, in Xorg [9455], reason: Ring hung, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 30 14:27:13 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96965
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
Version|unspecified |git
Component|DRM/Intel |Drivers/DRI/i965
Product|DRI |Mesa
--- Comment #4 from yann <yann.argotti at intel.com> ---
(In reply to yann from comment #3)
> Peter, did you upgrade your kernel? Does the issue is still occurring?
I mean for the wm issue. If it still occurs please filled another bug in DRI,
DRM/Intel.
Regarding GPU hang, assigning to Mesa product (please let me know if I am
mistaken with this GPU Hang).
>From this error dump, hung is happening in render ring batch with active head
at 0xff06f504, with 0x79000002 (3DSTATE_DRAWING_RECTANGLE) as IPEHR.
Batch extract (around 0xff06f504):
0xff06f4e8: 0x784e0002: 3D UNKNOWN: 3d_965 opcode = 0x784e
0xff06f4ec: 0x00000000: MI_NOOP
0xff06f4f0: 0x00000000: MI_NOOP
0xff06f4f4: 0x00000000: MI_NOOP
0xff06f4f8: 0x780f0000: 3DSTATE_SCISSOR_POINTERS
0xff06f4fc: 0x000073a0: scissor rect offset
0xff06f500: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
0xff06f504: 0x00000000: top left: 0,0
0xff06f508: 0x026805e1: bottom right: 1505,616
0xff06f50c: 0x00000000: origin: 0,0
0xff06f510: 0x784a0000: 3D UNKNOWN: 3d_965 opcode = 0x784a
0xff06f514: 0x0000c001: MI_NOOP
0
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160830/8f91bb35/attachment.html>
More information about the intel-3d-bugs
mailing list