[Bug 96965] stuck on render ring; GPU HANG: ecode 9:0:0x86dffffd, in Xorg [9455], reason: Ring hung, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 30 14:27:13 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96965

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
                   |sktop.org                   |ktop.org
           Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
                   |sktop.org                   |
            Version|unspecified                 |git
          Component|DRM/Intel                   |Drivers/DRI/i965
            Product|DRI                         |Mesa

--- Comment #4 from yann <yann.argotti at intel.com> ---
(In reply to yann from comment #3)
> Peter, did you upgrade your kernel? Does the issue is still occurring?

I mean for the wm issue. If it still occurs please filled another bug in DRI,
DRM/Intel.

Regarding GPU hang, assigning to Mesa product (please let me know if I am
mistaken with this GPU Hang).

>From this error dump, hung is happening in render ring batch with active head
at 0xff06f504, with 0x79000002 (3DSTATE_DRAWING_RECTANGLE) as IPEHR.

Batch extract (around 0xff06f504):


0xff06f4e8:      0x784e0002: 3D UNKNOWN: 3d_965 opcode = 0x784e
0xff06f4ec:      0x00000000: MI_NOOP
0xff06f4f0:      0x00000000: MI_NOOP
0xff06f4f4:      0x00000000: MI_NOOP
0xff06f4f8:      0x780f0000: 3DSTATE_SCISSOR_POINTERS
0xff06f4fc:      0x000073a0:    scissor rect offset
0xff06f500:      0x79000002: 3DSTATE_DRAWING_RECTANGLE
0xff06f504:      0x00000000:    top left: 0,0
0xff06f508:      0x026805e1:    bottom right: 1505,616
0xff06f50c:      0x00000000:    origin: 0,0
0xff06f510:      0x784a0000: 3D UNKNOWN: 3d_965 opcode = 0x784a
0xff06f514:      0x0000c001: MI_NOOP
0

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