[Bug 98455] UnrealEngine v4 demos startup (CS compilation) never finishes
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 7 15:56:40 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98455
--- Comment #4 from Eero Tamminen <eero.t.tamminen at intel.com> ---
After Jason's "nir, i965/fs: Lower indirect local variables to scratch"
patchset:
https://patchwork.freedesktop.org/series/16385/
Mesa freeze spends its time in "instruction_scheduler::add_dep".
After maybe 10 minutes, Mesa outputs:
---------------------------------------
compute shader triggered register spilling. Try reducing the number of live
scalar values to improve performance.
Mesa 13.1.0-devel implementation error: Failed to compile compute shader: CS
compile failed: Register spilling not supported with m14 used
Please report at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa
Signal 11 caught.
EngineCrashHandler: Signal=11
---------------------------------------
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20161207/8bbd9175/attachment.html>
More information about the intel-3d-bugs
mailing list