[Bug 93861] [regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Feb 2 10:12:06 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93861
--- Comment #1 from Marta Löfstedt <marta.lofstedt at intel.com> ---
The bisect should be to:
commit ae4e4ba06da0ef50150d7d366ac4f7ec2179115c
Author: Marta Lofstedt <marta.lofstedt at intel.com>
Date: Thu Jan 21 16:17:31 2016 +0100
glsl: add support for GL_OES_geometry_shader
The previously pin-pointed patch can not cause this "regressions".
Also, I the testcase is wrong.
gl_MaxGeometryAtomicCounters does not make sense if we don't have geometry
shaders, which isn't until OpenGL 3.2 i.e. glsl 1.50.
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