[Bug 93312] [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 14 07:29:52 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93312

--- Comment #7 from Marta Löfstedt <marta.lofstedt at intel.com> ---
I ran through all layout binding cases one by one.
It is only:
./glcts
--deqp-case=ES31-CTS.layout_binding.sampler2D_layout_binding_texture_ComputeShader 
and:
./glcts
--deqp-case=ES31-CTS.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader

that cause GPU HANG. All other layout binding tests actually pass.

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