[Bug 93840] [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jan 24 07:55:50 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93840
Bug ID: 93840
Summary: [i965] Alien: Isolation fails with
GL_ARB_compute_shader enabled
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: d.spitznagel at goodbytez.de
QA Contact: intel-3d-bugs at lists.freedesktop.org
I tested this game with my Iris Pro 5200 (i965) and mesa master as
GL_ARB_compute_shader for Intel is ready there.
But the game quits right before the 20th Century Fox video should play.
When I disable compute_shader (MESA_EXTENSION_OVERRIDE=-GL_ARB_compute_shader)
I can get into the game but all I see are the legs from Ripley, the rest is
totally dark. Switching SSAO doesn't help.
I also did an apitrace with disabled compute_shader and can confirm, that the
game requests compute_shader right before the start of the 20th Century Fox
video.
I have posted this issue also here...
https://bugs.freedesktop.org/show_bug.cgi?id=93144
But as suggested by Alexandre Demers I created a new report for i965.
Maybe the game also needs GL_ARB_stencil_texturing which is ready for Intel
gen8 GPUs but not gen7 (like mine).
I write this because Shadow of Mordor also uses compute_shader but this games
works great on Intel gen7 and mesa master.
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