[Bug 93861] [regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 25 12:07:56 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93861
Bug ID: 93861
Summary: [regression, bisected]
arb_shader_atomic_counters.compiler.builtins.frag
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
mesa 3e640c2 regressed this test on bdw bsw byt hsw ivb skl:
/tmp/build_root/m64/lib/piglit/bin/glslparsertest
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
pass 1.40 GL_ARB_shader_atomic_counters
piglit: debug: Requested an OpenGL 3.1 Forward-Compatible Core Context, and
received a matching 3.3 context
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.40
* require_extensions: GL_ARB_shader_atomic_counters
* [end config]
*
* Check that the builtin constants defined by the extension
* are present.
*/
#version 140
#extension GL_ARB_shader_atomic_counters: require
out ivec4 fcolor;
void main()
{
fcolor.x = gl_MaxVertexAtomicCounters +
gl_MaxTessControlAtomicCounters +
gl_MaxTessEvaluationAtomicCounters +
gl_MaxGeometryAtomicCounters +
gl_MaxFragmentAtomicCounters +
gl_MaxCombinedAtomicCounters +
gl_MaxAtomicCounterBindings;
}
Standard Error
Failed to compile fragment shader
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag:
0:20(2): error: `gl_MaxGeometryAtomicCounters' undeclared
Bisected commit:
Author: Marta Lofstedt <marta.lofstedt at intel.com>
AuthorDate: Thu Jan 21 16:17:32 2016 +0100
Commit: Marta Lofstedt <marta.lofstedt at linux.intel.com>
CommitDate: Fri Jan 22 17:13:55 2016 +0100
mesa: Update _mesa_has_geometry_shaders
Updates the _mesa_has_geometry_shaders function to also look
for OpenGL ES 3.1 contexts that has OES_geometry_shader enabled.
Reviewed-by: Matt Turner <mattst88 at gmail.com>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
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