[Bug 94148] Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 11 12:52:07 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94148

--- Comment #8 from Corentin Wallez <corentin at wallez.net> ---
Mesa 12.0 + non-hackpatch doesn't reproduce the failure. Thanks!

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