[Bug 96992] dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 19 10:44:39 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96992
Bug ID: 96992
Summary: dEQP-GLES3.functional.shaders.texture_functions.textur
e.sampler2darrayshadow_vertex fails
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: yang.gu at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
I found this issue when running WebGL 2.0 test as there is a case ported from
native dEQP. However, this also fails with native dEQP test.
Steps to repro:
1. ./deqp-gles3 -n
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
2. Failures can be found in TestResults.qpa
Image comparison failed: difference = 0.123117, threshold = 0.05
It seems to be a long-standing failure which also shows up in Android test as
android/cts/master/src/gles3-test-issues.txt
# Bug 21620051
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
Is there any reason for the failure? Thanks!
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