[Bug 96421] gl_VertexID sequence is not correct in non-index drawing

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 8 17:37:08 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96421

--- Comment #4 from Dongseong Hwang <dongseong.hwang at intel.com> ---
Let me answer
1) I don't know. Probably nobody never raise this issue.
2) Unfortunately, I have only Intel GPU.

I can say it's bug as far as I understand gl_VertexID

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