[Bug 96421] gl_VertexID sequence is not correct in non-index drawing
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 8 17:37:08 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96421
--- Comment #4 from Dongseong Hwang <dongseong.hwang at intel.com> ---
Let me answer
1) I don't know. Probably nobody never raise this issue.
2) Unfortunately, I have only Intel GPU.
I can say it's bug as far as I understand gl_VertexID
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