[Bug 95462] [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 15 06:47:47 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95462

--- Comment #12 from Samuel Iglesias <siglesias at igalia.com> ---
(In reply to Samuel Iglesias from comment #11)
> (In reply to Mark Janes from comment #9)
> > Beyond the hang, there are nearly 60 fp64 piglit tests that do not pass on
> > BSW or BXT.  
> > 
> [...]
> > I need guidance as to whether these test failures should gate the 12.0
> > release or should be written up in a separate bug.
> 
> OK, I am going to take a look at them and tell you what to do with them.
> 
> Thanks!

We have written a couple of patches to fix these tests:

$ git clone -b wip/siglesias/chv-fixes https://github.com/samuelig/mesa.git

The fixes are specific to Cherryview, so they might be failing in BXT. There is
one patch from Kenneth that did not land master but it is still in my branch.
With these patches I got 0 piglit regressions on BSW and BDW and the remaining
fp64 failed tests on BSW are fixed.

Mark, Would you mind testing them in CI system? Our plan is to land them in
master before the 4th release candidate (planned on Friday, AFAIK), so they
will part of the final 12.0 release.

Thanks!

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