[Bug 95462] [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 15 07:48:14 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95462

--- Comment #13 from Samuel Iglesias <siglesias at igalia.com> ---
(In reply to Samuel Iglesias from comment #12)
> (In reply to Samuel Iglesias from comment #11)
> > (In reply to Mark Janes from comment #9)
> > > Beyond the hang, there are nearly 60 fp64 piglit tests that do not pass on
> > > BSW or BXT.  
> > > 
> > [...]
> > > I need guidance as to whether these test failures should gate the 12.0
> > > release or should be written up in a separate bug.
> > 
> > OK, I am going to take a look at them and tell you what to do with them.
> > 
> > Thanks!
> 
> We have written a couple of patches to fix these tests:
> 
> $ git clone -b wip/siglesias/chv-fixes https://github.com/samuelig/mesa.git
> 
> The fixes are specific to Cherryview, so they might be failing in BXT. There
> is one patch from Kenneth that did not land master but it is still in my
> branch. With these patches I got 0 piglit regressions on BSW and BDW and the
> remaining fp64 failed tests on BSW are fixed.
> 
> Mark, Would you mind testing them in CI system? Our plan is to land them in
> master before the 4th release candidate (planned on Friday, AFAIK), so they
> will part of the final 12.0 release.
> 
> Thanks!

If they are failing in BXT too, you can test this branch instead:

$ git clone -b wip/siglesias/chv-bxt-fixes https://github.com/samuelig/mesa.git

If fp64 tests pass in BXT with the second branch, I will update the patches
before pushing them to master (possibly sending a v2 before), because I have
already sent them for review to save time.

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