[Bug 96624] texture misrender in The Talos Principle on SKL
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jun 21 22:10:28 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96624
Bug ID: 96624
Summary: texture misrender in The Talos Principle on SKL
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: notasas at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 124648
--> https://bugs.freedesktop.org/attachment.cgi?id=124648&action=edit
screenshot
The Talos Principle bug series continues from bug 96607 with another texture
misrendering, see bottom-right corner of the attached screenshot. The texture
is flickering between good and bad rendering while ingame.
This seems to be a Skylake specific issue as it doesn't reproduce on Haswell.
Does not seem to be a regression and shows up since SKL support was added to
mesa. Same result on 4.4 and 4.6 kernels.
Screenshot is from the last frame of this trace:
https://drive.google.com/file/d/0Bz8fw_SGGDzsUi1keXg5VVdDRUU/view?usp=sharing
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