[Bug 96649] webgl1.0.4 all/deqp/data/gles2/shaders/scoping.html cannot hide struct type correctly in shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jun 23 09:53:52 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96649

            Bug ID: 96649
           Summary: webgl1.0.4 all/deqp/data/gles2/shaders/scoping.html
                    cannot hide struct type correctly in shader
           Product: Mesa
           Version: 11.2
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: xinghua.cao at intel.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Steps to reproduce:
1. Launch Chrome browser on Linux with GEN graphics, and open
https://www.khronos.org/registry/webgl/sdk/tests/deqp/data/gles2/shaders/scoping.html?webglVersion=1&quiet=0
2. Three cases will fail,
scoping.valid.local_int_variable_hides_struct_type
scoping.valid.local_struct_variable_hides_struct_type
scoping.valid.function_parameter_hides_struct_type

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