[Bug 94488] type mismatch of constant return value

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Mar 11 17:06:55 UTC 2016


Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
             Status|NEW                         |NEEDINFO

--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
Implicit conversions on return values was added in GLSL 4.20 and
GL_ARB_shading_language_420pack.  Section 1.2.6 (Summary of Changes from
Version 4.10) of the GLSL 4.20 spec says, "Allow implicit conversions of return
values to the declared type of the function."  The overview section of the
GL_ARB_shading_language_420pack spec says the same thing.

Does this work if you add

#extension GL_ARB_shading_language_420pack: require

to the shader?

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160311/9d96fcf8/attachment.html>

More information about the intel-3d-bugs mailing list