[Bug 94831] The Talos Principle crashes after loading screen (Haswell)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 30 20:37:57 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94831

--- Comment #11 from Grazvydas Ignotas <notasas at gmail.com> ---
It seems the original anv_cmd_buffer_push_constants() crash went away with
"5432487 anv: Move push constant allocation to the command buffer", and the nir
crash went away at some point too. The game now starts but doesn't render
anything except some corrupt text, and causes a GPU hang on my SKL (but it
happily recovers, unlike some other vendors out there). Perhaps the GPU hang
recovery loses some state and is what causes the misrender.

The curious thing is that the game starts only once for a given boot, second
and further runs result in a new crash in anv_cmd_buffer_push_constants() from 
Comment 10. A reboot allows to run the game again once and gives a GPU hang, so
there is some state somewhere.

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