[Bug 97287] GL45-CTS.vertex_attrib_binding.basic-inputL-case1 fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Nov 1 09:16:34 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97287
--- Comment #3 from Antia Puentes <apuentes at igalia.com> ---
(In reply to Antia Puentes from comment #2)
> b) Use 256-bits only when we know that the 2-sized or 1-sized variable
> was declared as a dvec3 or dvec4 in the shader. If I am not wrong the shader
> information is not avaible when emitting the vertices.
I finally went for this option because the information was indeed available.
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