[Bug 97447] GL 3.0 compatibility context exposes GL_ARB_compute_shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 2 23:46:10 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97447

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
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           Assignee|idr at freedesktop.org         |intel-3d-bugs at lists.freedes
                   |                            |ktop.org

--- Comment #12 from Matt Turner <mattst88 at gmail.com> ---
(In reply to Evan Odabashian from comment #6)
> Querying MAX_COMPUTE_TEXTURE_IMAGE_UNITS and MAX_COMPUTE_IMAGE_UNIFORMS both
> return 0 on this context, while the ARB_compute_shader spec says the minimum
> values for these should be 16 and 8 respectively.

To confirm, there *is* still a bug here, and this is it. Right?

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