[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Oct 13 06:53:06 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

--- Comment #27 from Yang Gu <yang.gu at intel.com> ---
BTW, I just had a check with similiar HW and closed source Intel driver on
Windows, and it took about 7s for temp-expressions-should-not-crash.html after
disabling the cache.

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