[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Oct 13 06:53:06 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
--- Comment #27 from Yang Gu <yang.gu at intel.com> ---
BTW, I just had a check with similiar HW and closed source Intel driver on
Windows, and it took about 7s for temp-expressions-should-not-crash.html after
disabling the cache.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20161013/11d28143/attachment-0001.html>
More information about the intel-3d-bugs
mailing list