[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Oct 11 11:16:49 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
--- Comment #26 from Tapani Pälli <lemody at gmail.com> ---
here you can find experimental branch that has a bit older Mesa with both
optimization patches, Marek's allocator changes and some fixes to backend:
https://cgit.freedesktop.org/~tpalli/mesa/log/?h=kukkakaali
I will try to get some performance figures with this and Martina's test.
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