[Bug 98409] 4.5% perf drop in CSDof with "nir: Optimize integer division and modulus with 1"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 24 22:39:32 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98409

--- Comment #3 from Matt Turner <mattst88 at gmail.com> ---
Jordan noted that I likely needed to revert

i965/cs: Use udiv/umod for local IDs
i965/cs: Don't use a thread channel ID for small local sizes

as well in order to see a difference. Indeed, I do, though it looks like the
three patches helped instruction and cycle counts in four compute shaders by
small amounts. Notably, no differences in spills or fills.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20161024/47da8aaf/attachment.html>


More information about the intel-3d-bugs mailing list