[Bug 98478] glCopyTexSubImage2D is much slower than glDrawArrays
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Oct 28 18:57:35 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98478
--- Comment #2 from Dongseong Hwang <dongseong.hwang at intel.com> ---
Oh, yes, I made mistake. I invert the colums' label. following is true
glCopyTexSubImage2D glDrawArrays
4k fish on Chromebook Pixel 2015 (Broadwell): 22 FPS 32.6 FPS
4k fish on Ubuntu and Haswell: 23 FPS 30.9 FPS
500 fish on Android OnePlus One (Adreno 330): 25 FPS 22.5 FPS
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20161028/d1e765a1/attachment.html>
More information about the intel-3d-bugs
mailing list