[Bug 97545] DRM/i915 GPU hang after resume

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 1 09:33:04 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97545

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
                   |sktop.org                   |ktop.org
          Component|DRM/Intel                   |Drivers/DRI/i965
            Product|DRI                         |Mesa
           Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
                   |sktop.org                   |
            Version|unspecified                 |git

--- Comment #4 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product.

>From this error dump, hung is happening in render ring batch with active head
at 0x083358b4, with 0x7b000005 (3DPRIMITIVE) as IPEHR.

Batch extract (around 0x083358b4):

0x0833589c:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
0x083358a0:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000
bytes
0x083358a4:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x083358a8:      0x02d80014:    buffer 0: valid, type 0x00d8, src offset 0x0014
bytes
0x083358ac:      0x12230000:    (X, 0.0, 0.0, 1.0), dst offset 0x00 bytes
0x083358b0:      0x7b000005: 3DPRIMITIVE:
0x083358b4:      0x00000104:    tri list random
0x083358b8:      0x00000006:    vertex count
0x083358bc:      0x00000000:    start vertex
0x083358c0:      0x00000001:    instance count
0x083358c4:      0x00000000:    start instance
0x083358c8:      0x00000000:    index bias

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