[Bug 97545] DRM/i915 GPU hang after resume
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 1 09:33:04 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97545
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Component|DRM/Intel |Drivers/DRI/i965
Product|DRI |Mesa
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
Version|unspecified |git
--- Comment #4 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0x083358b4, with 0x7b000005 (3DPRIMITIVE) as IPEHR.
Batch extract (around 0x083358b4):
0x0833589c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
0x083358a0: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000
bytes
0x083358a4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0x083358a8: 0x02d80014: buffer 0: valid, type 0x00d8, src offset 0x0014
bytes
0x083358ac: 0x12230000: (X, 0.0, 0.0, 1.0), dst offset 0x00 bytes
0x083358b0: 0x7b000005: 3DPRIMITIVE:
0x083358b4: 0x00000104: tri list random
0x083358b8: 0x00000006: vertex count
0x083358bc: 0x00000000: start vertex
0x083358c0: 0x00000001: instance count
0x083358c4: 0x00000000: start instance
0x083358c8: 0x00000000: index bias
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160901/d1c484e7/attachment.html>
More information about the intel-3d-bugs
mailing list