[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 9 14:28:29 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

--- Comment #11 from Martina Kollarova <martina.kollarova at intel.com> ---
The last patch in comment #10 seems to have about halved the time it takes to
link (using the reproducer - in Chromium it's hard to tell because it tends to
freeze the whole Xserver somehow and I didn't manage to make it actually
finish, though maybe I just didn't wait enough).

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