[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 14 06:31:42 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

--- Comment #12 from Tapani Pälli <lemody at gmail.com> ---
I have upcoming 2nd patch which should help more, there's some regressions with
the patch though so I'm trying to figure out those before.

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