[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Sep 18 11:20:51 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
--- Comment #15 from Yang Gu <yang.gu at intel.com> ---
With these 2 patches, WebGL case
conformance/glsl/bugs/temp-expressions-should-not-crash.html
(https://bugs.freedesktop.org/show_bug.cgi?id=94302) is improved from 610s to
280s.
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