[Bug 100620] [SKL] 48-bit addresses break DOOM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 8 22:55:59 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100620

--- Comment #4 from Jason Ekstrand <jason at jlekstrand.net> ---
It appears to be some sort of caching or compression issue.  Could you give it
a try with INTEL_DEBUG=norbc and see if that makes a difference.  I've
requested a copy of the game and will take a look once I get it.

Also, even your "good" image also appears to have corruption near that halo
effect it's just less noticable.

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