[Bug 100871] gles cts hangs mesa indefinitely
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Apr 28 17:57:09 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=100871
Bug ID: 100871
Summary: gles cts hangs mesa indefinitely
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: blocker
Priority: highest
Component: Drivers/DRI/i965
Assignee: samuel.pitoiset at gmail.com
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
CC: nhaehnle at gmail.com, t_arceri at yahoo.com.au
Bisected to:
75a31a20af269c047661af33e28f793269537b79
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
glsl: set vector_elements to 1 for samplers
I don't see any reasons why vector_elements is 1 for images and
0 for samplers. This increases consistency and allows to clean
up some code a bit.
This will also help for ARB_bindless_texture.
No piglit regressions with RadeonSI.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---------------------------------------------------------
With this commit, a wide range of intel hardware began hanging during
the GLES CTS, with dmesg errors like:
[25488.739167] traps: glcts[15106] general protection ip:7fdac6484ba5
sp:7ffdcda85a20 error:0
Machines that did complete the cts, reported hundreds of errors like:
*** Error in `/tmp/build_root/m64/bin/es/cts/glcts': malloc(): memory
corruption: 0x0000562c7503b270 ***
There hasn't been a patch this broken pushed to mesa in the past 2 years.
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