[Bug 94739] Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 7 04:38:49 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=94739

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEEDINFO                    |RESOLVED

--- Comment #17 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed in master by:

commit 8705ed13e3114ad994dbd46387576749f54fc7eb
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Tue Mar 21 00:30:06 2017 -0700

    meta: Fix ClearTexture with GL_DEPTH_COMPONENT.

    We only handled unpacking for GL_DEPTH_STENCIL formats.

    Cemu was hitting _mesa_problem() for an unsupported format in
    _mesa_unpack_float_32_uint_24_8_depth_stencil_row(), because the
    format was depth-only, rather than depth-stencil.

    Cc: "13.0 12.0" <mesa-stable at lists.freedesktop.org>
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94739
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103966
    Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

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