[Bug 94739] Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 7 04:38:49 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=94739
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEEDINFO |RESOLVED
--- Comment #17 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed in master by:
commit 8705ed13e3114ad994dbd46387576749f54fc7eb
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Tue Mar 21 00:30:06 2017 -0700
meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
We only handled unpacking for GL_DEPTH_STENCIL formats.
Cemu was hitting _mesa_problem() for an unsupported format in
_mesa_unpack_float_32_uint_24_8_depth_stencil_row(), because the
format was depth-only, rather than depth-stencil.
Cc: "13.0 12.0" <mesa-stable at lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94739
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103966
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
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