[Bug 104153] [OpenGL CTS] KHR-GL46.compute_shader.resource-texture sometimes fails in full run
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 7 07:53:45 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=104153
Bug ID: 104153
Summary: [OpenGL CTS] KHR-GL46.compute_shader.resource-texture
sometimes fails in full run
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: kenneth at whitecape.org
QA Contact: intel-3d-bugs at lists.freedesktop.org
Blocks: 102590
KHR-GL46.compute_shader.resource-texture appears to fail in some configs on
Skylake GT4 when run via cts-runner --type=gl46. So far I haven't been able to
reproduce this when running a subset of the tests, even with the same config
options.
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=102590
[Bug 102590] [OpenGL CTS] List of open issues
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