[Bug 104226] [bisected] Anvil accesses uninitialized memory while compiling shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Dec 17 08:45:56 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=104226
--- Comment #7 from Francisco Jerez <currojerez at riseup.net> ---
Created attachment 136237
--> https://bugs.freedesktop.org/attachment.cgi?id=136237&action=edit
0001-intel-fs-Initialize-fs_visitor-grf_used-on-construct.patch
The attached patch should fix the valgrind error you pointed out. Strangely
enough I have been unable to reproduce the crash, even while running the same
binary you compiled yourself. The conditional jump depending on uninitialized
memory doesn't explain the problem, it seems fully harmless. What platform are
you running this on? And what exactly is the nature of the crash you're
seeing? (segfault?)
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