[Bug 99660] Not all of the int64 conversion opcodes got implemented
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Feb 10 13:12:12 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99660
--- Comment #7 from Samuel Iglesias Gonsálvez <siglesias at igalia.com> ---
(In reply to Mark Janes from comment #6)
> I still have failures for bsw and bxt:
> piglit.spec.arb_gpu_shader_int64.execution.conversion.frag-conversion-
> explicit-bool-int64_t
> piglit.spec.arb_gpu_shader_int64.execution.conversion.frag-conversion-
> explicit-bool-uint64_t
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bool-int64_t
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bool-uint64_t
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bvec2-i64vec2
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bvec2-u64vec2
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bvec3-i64vec3
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bvec3-u64vec3
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bvec4-i64vec4
> piglit.spec.arb_gpu_shader_int64.execution.conversion.geom-conversion-
> explicit-bvec4-u64vec4
> piglit.spec.arb_gpu_shader_int64.execution.conversion.vert-conversion-
> explicit-bool-int64_t
> piglit.spec.arb_gpu_shader_int64.execution.conversion.vert-conversion-
> explicit-bool-uint64_t
>
> for example:
> shader_runner
> /tmp/build_root/m64/lib/piglit/generated_tests/spec/arb_gpu_shader_int64/
> execution/conversion/vert-conversion-explicit-bool-int64_t.shader_test -auto
> piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching
> 4.5 context
>
> Probe color at (0,0)
> Expected: 0 255 0 255
> Observed: 255 0 0 255
> Test failure on line 50
Right. I have now access to a BSW machine. I will send a patch soon.
Thanks for reporting! :)
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170210/a7a7d918/attachment.html>
More information about the intel-3d-bugs
mailing list