[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 8 23:04:16 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=94477

--- Comment #31 from Thomas Helland <thomashelland90 at gmail.com> ---
See [1] for a patch that pretty much fixes the problem in opt_copy_propagation.
It still has to be regression tested with piglit, etc, but it looks promising.

[1] https://lists.freedesktop.org/archives/mesa-dev/2017-January/139693.html

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