[Bug 99465] vtn_vector_construct writing out of bounds when given multiple non-zero length sources

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 20 05:35:22 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99465

Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
Are you using GLSLang or generating SPIR-V directly?  Can you provide me with
either the GLSL or SPIR-V for an offending shader.  Looking at he SPIR-V spec,
it looks like we're doing the right thing but I need to inspect the shader
manually to be sure.

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