[Bug 99465] vtn_vector_construct writing out of bounds when given multiple non-zero length sources
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jan 20 05:35:22 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99465
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
Are you using GLSLang or generating SPIR-V directly? Can you provide me with
either the GLSL or SPIR-V for an offending shader. Looking at he SPIR-V spec,
it looks like we're doing the right thing but I need to inspect the shader
manually to be sure.
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