[Bug 99465] vtn_vector_construct writing out of bounds when given multiple non-zero length sources
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jan 20 18:22:09 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99465
--- Comment #2 from Forrest Reiling <freiling at google.com> ---
Im not sure because its skia thats generating the shader and skia isn't really
my jam, but I think they are using glslang at runtime. I'll look into dumping
the offending SPIR-V and/or glsl sometime next week and get back to you.
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170120/272c1577/attachment.html>
More information about the intel-3d-bugs
mailing list