[Bug 101985] [IVB BYT] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple double* regression
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 31 15:57:52 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=101985
Bug ID: 101985
Summary: [IVB BYT]
piglit.spec.arb_gpu_shader_fp64.varying-packing.simple
double* regression
Product: Mesa
Version: 17.2
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: t_arceri at yahoo.com.au
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
CC: kenneth at whitecape.org
Blocks: 101911
Bisected to:
ad55b1a7701ad51234af3b9fc30f4c54d2546b86
Author: Timothy Arceri <timothy.arceri at collabora.com>
i965: remove GLSL IR optimisation loop
IVB is running into some spilling issues in piglit with the
loop removed. However those tests are not really reflective
of a real world use case, also fp64 is brand new to IVB
so we leave the spilling issues to be resolved at a later
time.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
piglit.spec.arb_gpu_shader_fp64.varying-packing.simple double separate
Standard Output
/tmp/build_root/m32/lib/piglit/bin/varying-packing-simple double separate -auto
-fbo
piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching
4.2 context
Probe color at (0,0)
Expected: 0 255 0 255
Observed: 0 0 0 0
Standard Error
Mesa 17.2.0-rc1 implementation error: Failed to compile vertex shader: VS
compile failed: no register to spill
Please report at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa
Failed to link: VS compile failed: no register to spill
Mesa: User error: GL_INVALID_VALUE in glGetUniformLocation
Mesa: User error: GL_INVALID_OPERATION in glUniform(program not linked)
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=101911
[Bug 101911] [TRACKER] Mesa 17.2 release tracker
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