[Bug 91857] i965 spilling is slow

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Nov 6 08:06:33 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=91857

--- Comment #34 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Clive McCarthy from comment #33)
> I have just (Nov 4th 2017) tested this issue with Mesa 17.4.0-devl
> The linkage now takes 46 seconds on an i3 (NUC5i3RYK)
> 
> It seems to me that this issue would best be resolved by creating a binary
> format.

We have now "automatic shader cache" support in Mesa master. Please retry using
Mesa master tree and using following environment variable:

export MESA_GLSL_CACHE_DISABLE=0

On 2nd run you should get much faster end result. Shader cache will be enabled
by default in some near future after final testing and validation is done.

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