[Bug 103227] [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Nov 28 06:59:24 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103227

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #13 from Tapani Pälli <lemody at gmail.com> ---
commit 1e508e10d9ae649bfe5ab7b1842993be50052b21
Author: Tapani Pälli <tapani.palli at intel.com>
Date:   Mon Nov 20 15:00:19 2017 +0200

    mesa/gles: adjust internal format in glTexSubImage2D error checks

    When floating point textures are created on OpenGL ES 2.0, driver
    is free to choose used internal format. Mesa makes this decision in
    adjust_for_oes_float_texture. Error checking for glTexImage2D properly
    checks that sized formats are not used. We use same error checking
    path for glTexSubImage2D (since there is lot of overlap), however since
    those checks include internalFormat checks, we need to pass original
    internalFormat passed by the client. Patch adds oes_float_internal_format
    that does reverse adjust_for_oes_float_texture to get that format.

    Fixes following test failure:
       ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float

    (when running test with MESA_GLES_VERSION_OVERRIDE=2.0)

    Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103227
    Cc: "17.3" <mesa-stable at lists.freedesktop.org>
    Reviewed-by: Matt Turner <mattst88 at gmail.com>

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