[Bug 102844] memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 19 17:23:02 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102844
--- Comment #2 from adam <adambarta at gmail.com> ---
Thanks for the heads up. Stepping through the code it seems
_mesa_update_state_locked updates the fixed function vertex and fragment
shaders for the compute shader program is this necessary?
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