[Bug 107547] shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 11 18:26:40 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107547
--- Comment #1 from Karol Herbst <karolherbst at gmail.com> ---
seems to only happen with a certain build config (doesn't happen on my debug
build). Will investigate.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180811/ed8c4398/attachment.html>
More information about the intel-3d-bugs
mailing list