[Bug 107547] shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 11 18:29:40 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107547
--- Comment #2 from Karol Herbst <karolherbst at gmail.com> ---
crashes only with "-Dbuildtype=release"
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180811/f608f890/attachment.html>
More information about the intel-3d-bugs
mailing list